A card game for 3 to 6 doomed crewmates
You are the crew of the Reasonably Priced Venture, a budget freighter with a pest problem. Level up with junk, fight what crawls out of the hatches, and when it all goes wrong, shove a crewmate into the nearest vent. Last one to the escape pod gets eaten. Probably you.
Pick a crewmate. Draw a card. If it's an alien, fight it with your level plus your junk, or run for it on a die roll. Reach level 5 and you make it to the escape pod. Everything here is a slice of the real game.
Choose your crewmate
Each turn you open a hatch and something comes out: an alien, a pile of loot, or an event the captain should have warned you about.
Frying pans, wrenches, a ray gun from a cereal box. Stack your level and your junk against whatever's drooling on you.
Help a crewmate for a cut of the loot, then play a card that makes their alien twice as big. Shove people into vents. It's in the rules.
Every alien you don't kill stays aboard. By the end, they really are everywhere, and the escape pod only seats one.
Things lurking on this page: 0 of 0
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One email when the print-and-play is ready, and one if the Kickstarter launches. That's it. We're too busy fighting things in the fridge.